Blog Archives

Friday Games: Super Mario 3D World

This Friday, strap on your catsuit, and come on down for the four-player experience of Nintendo’s latest Mario game, Super Mario 3D World! We’ll be continuing our series of multiplayer game sessions this Friday at 4pm ET in MIT room

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Experiments in rapid prototyping, part 2

This is part 2 of a series of blog posts about our first summer rapid prototyping experiment. See part 1 for the background. We’ve had one development week so far. During the week of July 4th, we had only about

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Experiments in Rapid Prototyping, part 1

This summer, we’re experimenting with rapid prototyping. Every other week, we’re making something: a game, a tool, a website, an object. These might be physical, digital, software, or hardware. For our purposes, what we make is not as important as

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OpenRelativity released, plus a new beta of A Slower Speed of Light!

We’re happy to say we’ve released OpenRelativity, our game development tool designed to help developers and educators experiment with the effects of special relativity. We’ve also released new betas of A Slower Speed of Light for Windows, Mac OS X,

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Friday Games: Lex Laser Saves the Galaxy, Again

What happens when you bring together role playing, tactical combat, advanced weapon customization, the cold depths of space, and tall tales? Oh, and a whole lot of enemies? Andrew Grant, our Technical Director, will be talking about and playing the

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Friday Games: Guacamelee

Due to campus closures, Friday Games is postponed to next Friday, April 26. What do you get when you mix Metroid, Castlevania, lucha libre, a bunch of internet references, brightly-colored papercraft-looking graphics, a dash of Mexican culture, and a lot

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The MIT Game Lab QUILTBAG Jam! on Saturday, April 6th

Last April, the GAMBIT Lab hosted our first ever “Gayme Jam,” bringing together local designers, artists, and interested people in a one-day event to create games with LGBTQ themes. The event was a ton of fun, and one of the

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Global Game Jam 2013 – 48 hours, 100 jammers… 27 games!

This past January, we hosted the 5th annual Global Game Jam at MIT along with the MIT Education Arcade and Learning Games Network. Over 100 people got together (many of whom had never met or worked with each other before)

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Participate in a video game research study at the MIT Game Lab!

We are seeking participants for a short video game research study at the MIT Game Lab. The purpose of this study is to better understand how players interact with game content delivered through touch-screen tablets. As part of the study,

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Transitions…

Some ado as been made about our transition from the Singapore-MIT GAMBIT project of the past six years to our new group, the MIT Game Lab. There have been some misconceptions about our transition, the nature of the original project,

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