
Mikael Jakobsson and I recently had a chance to discuss our research in colonialist themes in board games and making counter-colonialist games this past March, through a presentation at GDC’s Board Game Design Day and on Geoff Engelstein and Gil…
The MIT Game Lab and Education Arcade have 4 UROP positions available, starting in IAP &/or Spring. Application instructions are at the bottom — please specify which Project you are applying for when sending your application! These are only available…
source: Let’s Play Fatal Frame 5 Part 1 Whenever you’re talking to someone online, there’s some uncertainty as to how to address them – and I hit that snag as soon as I start writing the email. On YouTube, my…
As l started working as a games researcher, I found I had some holes in my play history that were hindering my research opportunities. Namely, I had never played a massively multiplayer online game (MMOG or MMO) before, a type…
Since August, the MIT Game Lab has been developing a game about real estate entrepreneurship and socially responsible development for the Samuel Tak Lee MIT Real Estate Entrepreneurship Lab. This past April, Sara Verrilli and I visited China to test our game with undergraduate students in urban planning, architecture, real estate development, and landscaping. We also wanted to get a sense of the scale of real estate development currently in progress there. Our first stop was in Hohhot, at the Inner Mongolia University of Technology.