Blog Archives

Posts about events held at the MIT Game Lab, such as our weekly Friday Games play sessions, public lectures, and workshops.

Applications open for Play Labs 2018 – summer accelerator for startups using playful technologies

We are again hosting and mentoring startups as part of PlayLabs, a summer accelerator for startups using playful technologies. Applications are open until March 15! Play Labs is a private venture run by Bayview Labs, and its executive director is

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Tencent visits MIT for an esports cultural exchange

Over the 23rd and 24th of September, the MIT Game Lab was excited to host a visit from Tencent, one of the world’s biggest video game companies. The purpose of this exchange was to learn from each other regarding esports cultures in China and in the United States. On Saturday, there was an exhibition match between four different collegiate teams across two sports, and on Sunday we held a public panel on the positive values of esports.

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MIT Game Lab X Tencent: Esports Weekend, Sep 23 & 24

Explore esports with the MIT Game Lab & Tencent Interactive Entertainment on MIT campus through these fun events:
September 23, 2017 at 2:30pm at the Stata Center (32 Vassar St) in room 32-123: Collegiate Exhibition Match of League of Legends and Kings of Glory
September 24, 2017 at 2:30pm at the Stata Center (32 Vassar St) in room 32-141: Panel: “Positive Values of Esports”

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Boston FIG Talk: Good Co-op Bad Co-op

On January 8, 2017, the Recasting Player Two crew headed to the Boston Festival of Indie Games to give a FIG Talk on our research on the gendered dynamics of co-operative play. We spoke to a crowded room of developers,

Posted in Events, Research

Recasting Player Two Workshop #2: Dynamics of Involvement in Cooperative Play

The Recasting Player Two project aims to find ways for academia to collaborate with the development community to promote diversity and equity in game development and gaming culture. In particular, we’re interested in the gendered dynamics of co-located cooperative games;

Posted in Events, Research

Boston Game Maker’s Guild Workshop

  A while back, a group of fourteen board game developers from Boston’s Game Makers Guild attended an evening workshop that was jointly organized with the MIT Game Lab. The event was a part of an ongoing project called Recasting

Posted in Events, Research

Applications open for Play Labs 2017 – summer accelerator for MIT alumni & students using playful technologies

Applications are open to companies founded by MIT alumni or students for the inaugural edition of PlayLabs, a new A summer accelerator for MIT students & alumni using playful technologies, taking place on MIT’s campus, hosted by the MIT Game Lab, and operated by Bayview Labs.

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Tickets on sale for “Einstein’s Playground,” our demo at the Charles Hayden Planetarium

Produced with the Museum of Science Boston, we’ll be projecting live visuals from our OpenRelativity game engine onto the dome of the Charles Hayden Planetarium to demonstrate the theory of Special Relativity! “Einstein’s Playground” is a new show designed specifically for a live, narrated presentation, using the flexibility of interactivity to adjust to the needs for a large audience.

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Open House & Game Testing – Wednesday, July 22nd from 4-6pm

The MIT-Shenkar Summer Game Development Workshop has four games in early development this summer that are in need of your feedback! We invite everyone – young, old, MIT community, game playing, game developing, or even never touched a video game before in your life – to come, play our games, and give us the feedback we need to complete our games by the end of July.

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Deep narrative: the next evolution of the Escape Room experience

A guest post by Joanne Reay, screenwriter and producer at Terra Mater Studios and speaker at our Escape Room Game Jam this month.

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