Posts about events held at the MIT Game Lab, such as our weekly Friday Games play sessions, public lectures, and workshops.
Resident Game Lab DJ/Research Scientist Philip Tan is hosting music listening sessions this IAP at the Lewis Music Library as part of his Discotheque: Music & Technology lecture series.
Drop by for any of the next Thursday sessions, at the Lewis Music Library, lecture is 3-4pm, music is 4-5pm!
Over the past several years, the Game Lab has hosted a number of workshops with game developers, critics, and academics with the goal of developing games that center more diverse roles and playstyles. This year, we took our workshop on…
We are again hosting and mentoring startups as part of PlayLabs, a summer accelerator for startups using playful technologies. Applications are open until March 15! Play Labs is a private venture run by Bayview Labs, and its executive director is…
Over the 23rd and 24th of September, the MIT Game Lab was excited to host a visit from Tencent, one of the world’s biggest video game companies. The purpose of this exchange was to learn from each other regarding esports cultures in China and in the United States. On Saturday, there was an exhibition match between four different collegiate teams across two sports, and on Sunday we held a public panel on the positive values of esports.
Posted in Events
Tagged with: esports
Explore esports with the MIT Game Lab & Tencent Interactive Entertainment on MIT campus through these fun events:
September 23, 2017 at 2:30pm at the Stata Center (32 Vassar St) in room 32-123: Collegiate Exhibition Match of League of Legends and Kings of Glory
September 24, 2017 at 2:30pm at the Stata Center (32 Vassar St) in room 32-141: Panel: “Positive Values of Esports”
On January 8, 2017, the Recasting Player Two crew headed to the Boston Festival of Indie Games to give a FIG Talk on our research on the gendered dynamics of co-operative play. We spoke to a crowded room of developers,…
The Recasting Player Two project aims to find ways for academia to collaborate with the development community to promote diversity and equity in game development and gaming culture. In particular, we’re interested in the gendered dynamics of co-located cooperative games;…
A while back, a group of fourteen board game developers from Boston’s Game Makers Guild attended an evening workshop that was jointly organized with the MIT Game Lab. The event was a part of an ongoing project called Recasting…
Applications are open to companies founded by MIT alumni or students for the inaugural edition of PlayLabs, a new A summer accelerator for MIT students & alumni using playful technologies, taking place on MIT’s campus, hosted by the MIT Game Lab, and operated by Bayview Labs.
Produced with the Museum of Science Boston, we’ll be projecting live visuals from our OpenRelativity game engine onto the dome of the Charles Hayden Planetarium to demonstrate the theory of Special Relativity! “Einstein’s Playground” is a new show designed specifically for a live, narrated presentation, using the flexibility of interactivity to adjust to the needs for a large audience.