We are hosting a Global Game Jam site at MIT for a 7th year! Come make games with thousands of people around the world!
Most of the input we deal with as game developers comes from the keyboard, mouse, and gamepad, but there are more ways we can interact with our gaming devices. Join Ray Brierly as he shows off some of the more unconventional ways to get player input in Unity.
Jenna Hoffstein and Creath Carter present PlayMaker as a platform for non-programmers and other designer-types to create interactive games with or without coding in Unity.
This past January, we hosted the 5th annual Global Game Jam at MIT along with the MIT Education Arcade and Learning Games Network. Over 100 people got together (many of whom had never met or worked with each other before) …