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Author: Todd Harper

Todd Harper is a researcher at the MIT Game Lab with a background in mass communication and cultural studies. His current research focuses on both competitive communities and their cultural norms, as well as queer and gender representation and issues in gaming culture. A game made as part of his research, "A Closed World," was an IndieCade finalist in 2012 and his book on competitive fighting game players, The Culture of Digital Fighting Games: Performance and Practice, was recently published by Routledge.

On Competition

By Todd Harper Posted on April 14, 2014 Posted in Thoughts Tagged with competition, fighting games

Originally published at the author’s blog, Stay Classy, on April 9th. Patrick Miller made a blog post today called “Fighting games aren’t just about competition” in which he says some on-point and perceptive things. I suggest giving it a read …

On Competition Read more »

Reflections on Game Design for Expression, Fall 2013

By Todd Harper Posted on April 7, 2014 Posted in Courses Tagged with CMS, design, expression, game design, special topics, workshop

So last fall, I decided to step outside of my comfort zone — a statement that will be especially relevant later in this post — and teach a game design class. Now, for those of you who don’t know, while …

Reflections on Game Design for Expression, Fall 2013 Read more »

Saintsception

By Todd Harper Posted on March 26, 2014 Posted in Thoughts Tagged with games criticism, play, saints row
Saintsception

Originally published at Stay Classy in February

I want to talk about how Saints Row 4 is a game, about games, about games. If you’re interested in hearing more about this topic, feel free to join me after the cut. Definite (though not Earth-shattering — puns!) spoilers for Saints Row 4 and potentially for Saints Row: the Third ahead.

Read more ›

Friday Games: Fashion = POWER!

By Todd Harper Posted on March 25, 2014 Posted in Events Tagged with fashion, friday games, RPGs, sports
Friday Games: Fashion = POWER!

In honor of the Final Fantasy X-2 HD re-release, we will play games where fashion is a gameplay mechanic, including the new Final Fantasy XII Lightning Returns, The World Ends With You, Assassin’s Creed: Liberation, and others. Come join us …

Friday Games: Fashion = POWER! Read more »

Friday Games: Strider

By Todd Harper Posted on March 5, 2014 Posted in Events Tagged with friday games, metroidvania, robot dogs, strider
Friday Games: Strider

Wall-clinging! Cybernetic attack dogs! Russian dystopia! Nobody’s entirely sure what “Special A-Class” REALLY means, and we’re pretty sure there’s no real explanation for why a bizarre, plasma-powered tonfa-sword-thing should be called a “cypher,” but it’s difficult to deny that the …

Friday Games: Strider Read more »

Looking back on April’s QUILTBAG Jam…

By Todd Harper Posted on May 7, 2013 Posted in Events, Thoughts Tagged with diversity, game jam, quiltbag
Looking back on April’s QUILTBAG Jam…
QUILTBAG Jam Game Ideas - taken by @kokernutz

To continue yesterday’s thread of thinking about diversity in games, I wanted to do a little looking back on April’s QUILTBAG Jam, thinking about how the event went down and the games that came out of it. I want to …

Looking back on April’s QUILTBAG Jam… Read more »

Take The Risk

By Todd Harper Posted on May 6, 2013 Posted in Thoughts

When I first volunteered to write a blog post, I had this marvelous idea: I was going to lay out a series of easy tips on how to increase diversity in your game design. My mental image of it was …

Take The Risk Read more »

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