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When I first volunteered to write a blog post, I had this marvelous idea: I was going to lay out a series of easy tips on how to increase diversity in your game design. My mental image of it was …
When I first volunteered to write a blog post, I had this marvelous idea: I was going to lay out a series of easy tips on how to increase diversity in your game design. My mental image of it was …
What happens when you bring together role playing, tactical combat, advanced weapon customization, the cold depths of space, and tall tales? Oh, and a whole lot of enemies? Andrew Grant, our Technical Director, will be talking about and playing the …
The following post was written by Eduardo Marisca, CMS Graduate Student. The MIT Business in Gaming (BiG) conference took place here at the MIT campus a few weeks ago, organized by the MIT Sloan Business in Gaming Club. It was …
Funding Game Projects: Notes from the MIT Business in Gaming Conference Read more »
Welcome to a very special “Shameless Self-Promotion” edition of the Weekly 5. Usually we bring you interesting links from across the web, but today we are focusing on our own little corner of the internet because we have a TON …
Weekly 5 – 4/26/13 “Shameless Self-Promotion Edition” Read more »
This Fall, the MIT Game Lab taught its digital game creation course, Creating Video Games, for the third time. The goal of the course is less about ‘creating video games’, and more about learning the project management, team co-ordination, and …
Final Presentations from “Creating Videogames” – Fall 2012 Read more »
The IHA Northeast Regional Chapmionships When: Friday May 17th, 5PM Where: MIT Sloan Laboratory 35-225 That’s right! The IHA Northeast Regional Championships are BACK! Last year, Ramiro Corbetta and Robert Yang took home the title and donned the Hokra …
IHA Northeast Regional Championships, May 17th 5PM Read more »
Due to campus closures, Friday Games is postponed to next Friday, April 26. What do you get when you mix Metroid, Castlevania, lucha libre, a bunch of internet references, brightly-colored papercraft-looking graphics, a dash of Mexican culture, and a lot …
Hi Ho, here’s another selection of Weekly 5 links from across the interwebs. 1. Bioshock Infinite Critique – Philip Leigh Alexander wrote an excellent critique of Bioshock Infinite. It is a great example of what we might call “New Games Criticism” and it …
Photo by Brian Kokernak Last weekend’s QUILTBAG Jam was a big success, with a larger turnout (and some returning jammers) from the first Gayme Jam we hosted in 2012. There were also several jammers submitting games from remote sites, adding …
Owen Macindoe was one of a few IGDA scholars selected to attend GDC this past march. Here’s his report on the event.My time at GDC this year had a particularly serious tone for two reasons. The first was that I …