We opened our Creating Videogames class for a day on Twitch! As part of our unit on spectator games, streaming, and moderation, join research scientist Philip Tan explore the Minecraft Institvte of Technology.
We’re opening our Creating Videogames class for a day on Twitch! As part of our unit on spectation, streaming, and moderation, join research scientist Philip Tan explore the new Minecraft Institvte of Technology at http://twitch.tv/MITGameLab on Wednesday, April 29th, from 2-2:45pm EDT!
“Cloud and Crowd” technologies for creating cutting edge AAA games and innovative new interactive experiences.
With Amazon’s Lumberyard AAA game engine, Amazon Game Services’ GameLift supporting session-based multiplayer games, Amazon Web Services for cloud-based game features, and Twitch, etc.; Amazon brings a broad selection of technologies to bear on video game design and development. Join us to explore an overview of Amazon’s GameDev technologies and their educational offerings in support of student projects and faculty research.
Game live-streaming has been in headlines frequently over the past year. Between the massive price tag Amazon paid for Twitch and the sheer numbers of people tuning in around the world, it’s time to take a closer look at this emerging technology.
This event is free and open to the public.
Imagine handing your friend a Gameboy and telling them not to play. Instead, they can only input each and every command you tell them. Now, imagine that another person joins you, and your friend must give equal weight to both…