This Friday, Ste is visiting the MIT Game Lab to give us a tase of his unique style of game related storytelling as well as showing his soon to be released game Karaokards which recently was successfully funded on Kickstarter.
Tag: guest lecture
Meaningful Gamification: Motivating through Play instead of Manipulating through Rewards
Gamification is the use of game design concepts to create a layer on a real world setting. Typical gamification focuses on the use of rewards like points and badges to change the behavior of users, which can cause long-term damage to intrinsic motivation. Meaningful gamification is the use of design concepts from games and play to help people find personal connections to a real-world setting. Attendees will learn about the basics of gamification, the ways that reward-based gamification can do harm, and Nicholson’s RECIPE for meaningful gamification.