Interview with Ludochip
On Monday the IGF announced the finalists for the main competition to be held at GDC in San Francisco. What some of you may not know is that there is an IGF competition that coincides with GDC China as well! It …
On Monday the IGF announced the finalists for the main competition to be held at GDC in San Francisco. What some of you may not know is that there is an IGF competition that coincides with GDC China as well! It …
This is part 2 of Richard Gould’s blog post about working on The Last Symphony. Read part one here. Interactive Audio Examples The following audio examples were indented as demos of interactive music mechanics to be used in-house and are …
This Friday at 4pm, there will be fire in space! SpaceTeam and Space Alert run on completely different platforms (mobile and cardboard), but share the same core of realtime multiplayer coordination and This Ship Is Doomed We Are All Gonna …
Friday Games: The ship, the ship, the ship is on fire Read more »
Here’s another Weekly 5 for you to check out! 1. Zork Creators Interview Here’s an interview from Wired with the creators of Zork, Infocom co-founders Dave Leibling and Marc Blank. Wonderfully, the interview is presented as a text adventure! 2. Interview with Far Cry 3 writer. …
This is the first in a multi-part series of posts written by one of our Sound Designers from last summer, Richard Gould. My name is Richard Gould. I’m a Composer, Sound Designer and Voice Actor from the United Kingdom. In the …
Hello Everyone, Today we’re posting the first in our Weekly 5 series. What were going to do is select five interesting links from around the internet to share with you, our friends. We’re hand-selecting these links based on how they relate …
This Friday, the programmers of A Slower Speed of Light will take questions from Reddit! We’ll also show some old builds of the game and (if the room is interested) a preview of OpenRelativity, our open-source release of the game …
Some ado as been made about our transition from the Singapore-MIT GAMBIT project of the past six years to our new group, the MIT Game Lab. There have been some misconceptions about our transition, the nature of the original project, …
This Friday, we’ll try the new combo co-op mode of Halo 4, which allows four players to play through the campaign on two screens and two Xbox 360s. When the Quick Time Events (also new to the series) come up, …
I’m not going to bleep out the profanity in the rest of this post, you have been warned.