Friday Games: Foiled

This Friday, we’ll be playing Foiled, a competitive two-player fencing game developed by Gabe Cuzzillo and Aaron Taecker-Wyss! We will take turns using the standard arcade convention: winner stays, loser swaps to the next challenger.

Each player takes control of an acrobatic fencer who will have to vault, wall-climb, parry, and dive with stabbity precision. Every good hit drops a soul, which you can pick and deposit into your goal to score. So it’s Super Smash Bros meets Super Meat Boy meets Nidhogg meets football.

“That’s a good meets meets meets.” – Idle Thumbs

We will start at 4pm ET in MIT room 26-153. You can also watch online on our TwitchTV stream.

Philip Tan is the creative director for the MIT Game Lab. He teaches CMS.608 Game Design and CMS.611J/6.073J Creating Video Games at the Massachusetts Institute of Technology. For the past 6 years, he was the executive director for the US operations of the Singapore-MIT GAMBIT Game Lab, a game research initiative. He complements a Master's degree in Comparative Media Studies with work in Boston's School of Museum of Fine Arts, the MIT Media Lab, WMBR 88.1FM and the MIT Assassins' Guild, the latter awarding him the title of "Master Assassin" for his live-action roleplaying game designs. He also founded a DJ crew at MIT.

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