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Author: Mikael Jakobsson

Mikael Jakobsson is the Research Coordinator for the MIT Game Lab. With a background in interaction design, he investigates the interrelations between games as designed artifacts and social/cultural practices of play through design exploration, cultural analysis, and critical inquiry.

Playful and Social Interaction Design Returns in Spring 2017

By Mikael Jakobsson Posted on December 8, 2016 Posted in Courses Tagged with Course, design exploration, play
Playful and Social Interaction Design Returns in Spring 2017

Playful and Social Interaction Design (CMS.842) is the latest addition to the MIT Game Lab’s course offerings. It debuted in the Spring of 2016 and will be offered again Spring 2017. The best way of conveying what we do in …

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Friday Games: Karaokards

By Mikael Jakobsson Posted on March 12, 2014 Posted in Events Tagged with card game, friday games, guest designer, karaoke
Friday Games: Karaokards

Ste Curran is visiting the MIT Game Lab to give us a tase of his unique style of game related storytelling as well as showing his soon to be released game Karaokards which recently was successfully funded on Kickstarter. We’ll …

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Game Discs as Skeuomorphs

By Mikael Jakobsson Posted on June 24, 2013 Posted in Thoughts

A skeuomorph is something designed to look like another object or material. Sometimes the intention is to signal exclusivity, like fake leather. In digital design, they are often used to make user interfaces more intuitive by referencing familiar concepts. It’s …

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Games in Everyday Life 2012

  • MIT Game Lab Past and Future
  • Keynote: Peter Molyneux
  • Applied Game Research
  • Games for Learning
  • Meaningful R&D Partnerships
  • Positive Game Lab Impact
  • Keynote: Sebastian Seung
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