Spring Experiential Learning Opportunity for MIT undergrads: Live Streaming DJ Technology and Performance

Following an IAP class about DJ History, Technique, and Technology, students interested in learning more about DJing can apply to join an ELO on Live Streaming DJ Technology and Performance this Spring!

This ELO invites students to learn how to DJ, with the aim of forming a tight-knit team to organize a regular series of interactive online musical performances for the global MIT community. Interested students will be encouraged to push the envelope of current practices, such as developing new software or hardware, coming up with new methods of audience interaction, and bringing together different genres of music.

    No prior experience is necessary, but students must have a sustained interest in some form of popular dance music, broadly defined.

  • Students may choose to practice DJ skills for performances, discuss historical and contemporary dance cultures, assemble equipment for live streaming, or develop software for audience interaction.
  • All students in this ELO will study the craft and technologies of the modern DJ. Students will also learn how to operate equipment for DJing and livestreaming.
    Students will take charge organizing and running multiple online events for the MIT community.
  • Students will summarize their portfolio on a website for the ELO group and may create a public DJ profile.

Eligible students (MIT undergrads who have not yet taken an ELO) can email Philip Tan (philip@mit.edu) to apply!

As Studio Manager for the MIT Game Lab, Rik Eberhardt spends his days playing Tetris: with people, boxes, tasklists, equipment, and time. When not staring at a spreadsheet trying to fit in another computer purchase, a last minute event budget, or placing undergraduate researchers on a Game Lab project, he's chipping away at spreadsheets on his DS, reproducing pixel-art in Picross and Picross 3D. His favorite moments on the job are working on projects with student workers and having fun social interactions forced on him despite his busy schedule. Contact him about research projects at the MIT Game Lab at gamelab-request@mit.edu

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