Friday Games: Karateka


What has changed over 28 years? This Friday, we’ll do a side-by-side comparison of Karateka, a game from Jordan Mechner (Prince of Persia, The Last Express). The original game (which we will play on an emulator) was developed for the Apple II in 1984, and the remake has recently been made available for PC, iOS and consoles. We’ll try out the rhythm-based fighting system that is at the core of both titles, as well as the nods the game makes to cinematic editing, dynamic music, fighting stances, and mythic storytelling.

As usual, we’ll start at 4pm in MIT room 26-153. Join us in person or on Twitch!

Philip Tan is the creative director for the MIT Game Lab. He teaches CMS.608 Game Design and CMS.611J/6.073J Creating Video Games at the Massachusetts Institute of Technology. For the past 6 years, he was the executive director for the US operations of the Singapore-MIT GAMBIT Game Lab, a game research initiative. He complements a Master's degree in Comparative Media Studies with work in Boston's School of Museum of Fine Arts, the MIT Media Lab, WMBR 88.1FM and the MIT Assassins' Guild, the latter awarding him the title of "Master Assassin" for his live-action roleplaying game designs. He also founded a DJ crew at MIT.

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