The Worker Bee’s Dilemma

The Worker Bee’s Dilemma

2016: Anna Ryan

This game is intended to create a condition of forced collaboration between two players. If the players follow the rules, the game cannot be completed unless the opponent, or teammate, successfully completes his or her side of the puzzle. To achieve a win-win outcome, it is necessary for the players to find a way to communicate and describe the difficulties they are encountering throughout the game. The possible outcomes of the game are lose-lose, win-lose, and win-win. [Project Report]

Images

1 2 3

Mikael Jakobsson is the Research Coordinator for the MIT Game Lab. With a background in interaction design, he investigates the interrelations between games as designed artifacts and social/cultural practices of play through design exploration, cultural analysis, and critical inquiry.