Monster Wheel

Monster Wheel

2016: Maxwell Cady

Monster Wheel is an icebreaker for videoconferencing between middle school classes. The game is designed for students to become more comfortable collaborating and sharing with each other and also learn each other's names before a classroom to classroom collaboration.

In the game students in each classroom form a circle around a webcam. The two students from each group that are matched, sitting in front of the webcams, introduce themselves. Then one student will tell the other group to rotate either clockwise or counterclockwise and how many students should rotate past the camera in that direction. The game has special character roles such as the monster and healer that make the game more intriguing. [Project Report]

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Mikael Jakobsson is the Research Coordinator for the MIT Game Lab. With a background in interaction design, he investigates the interrelations between games as designed artifacts and social/cultural practices of play through design exploration, cultural analysis, and critical inquiry.