Memory Palimpsest

Memory Palimpsest

2016: James Addison

In social situations, meaningful interactions are often dependent on players’ relatability between memories and past experiences in order to create and grow connections. Drawing from research on intimacy and anonymity in social situations, Memory Palimpsest is a game that addresses how a physical object can trigger shared memories as a means to develop new social interactions. [Project Report]

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Mikael Jakobsson is the Research Coordinator for the MIT Game Lab. With a background in interaction design, he investigates the interrelations between games as designed artifacts and social/cultural practices of play through design exploration, cultural analysis, and critical inquiry.