DRAWN
![DRAWN](http://gamelab.mit.edu/wp/wp-content/uploads/2016/08/3-7.jpg)
2016: Danniely Staback
The idea for this project arises from the purposeful intersection of three ideas: generative drawing, collaborative drawing, and playful interaction. It attempts to bridge the three through the creation of a game, which has as an outcome both a drawing and a human interaction. This research is carried out through prototyping and testing, and founded in different theoretical frameworks that allow for a back-and-forth analysis between the different components and the game as a whole. The project attempts to make meaningful theoretical connections that may lead to new ways of approaching drawing in the social context. [Project Report]
Images
![1](http://gamelab.mit.edu/wp/wp-content/uploads/2016/08/1-6-1024x576.jpg)
![3](http://gamelab.mit.edu/wp/wp-content/uploads/2016/08/3-7-1024x814.jpg)
![2](http://gamelab.mit.edu/wp/wp-content/uploads/2016/08/2-7-1024x576.jpg)