Friday Games: Terror from the Unknown UFO


This Friday at 4pm, we’ll compare a couple of missions from the earliest X-COM games from Microprose to the most recent XCOM title from Firaxis. From saturday-morning heroes to Lovecraftian abysses to space marines, it’s neat to see what has been carefully adapted and what has been lovingly preserved. Join us in MIT room 26-153 and we’ll methodically march a couple of squads to their doom.

If you can’t make it personally, our livestream starts at 4pm ET, Friday 10/25/2012.

Philip Tan is the creative director for the MIT Game Lab. He teaches CMS.608 Game Design and CMS.611J/6.073J Creating Video Games at the Massachusetts Institute of Technology. For the past 6 years, he was the executive director for the US operations of the Singapore-MIT GAMBIT Game Lab, a game research initiative. He complements a Master's degree in Comparative Media Studies with work in Boston's School of Museum of Fine Arts, the MIT Media Lab, WMBR 88.1FM and the MIT Assassins' Guild, the latter awarding him the title of "Master Assassin" for his live-action roleplaying game designs. He also founded a DJ crew at MIT.