Making Games in Peru, 5: A Perfect Storm
As the summer draws to a close, so has my time in Lima. For the last three months I’ve been fortunate enough to meet and follow lots of people in the local video games industry as they crunch through games, …
As the summer draws to a close, so has my time in Lima. For the last three months I’ve been fortunate enough to meet and follow lots of people in the local video games industry as they crunch through games, …
Ever since its hackerish roots, the game development community in Peru has had an ambiguous relationship with the government. Back in the day, when the community was just coming together it was built heavily on lax regulations regarding intellectual property …
In strictly economical terms, there shouldn’t be a Peruvian gaming industry. The right conditions aren’t there: skills are hard to acquire, financing is not readily available, and much better financial returns can be secured by looking elsewhere in the economy. …
As recently as a decade ago, one would have been hard pressed to say there’d be a promising future for the gaming industry in Peru, or elsewhere in Latin America. Success stories were short lived, and post mortems would routinely …
Making Games in Peru, 2: Finding a Place in the Global Industry Read more »
I landed in Lima, Peru, about two weeks ago. Lima is where I’m originally from, and even though I get a chance to come back every few months, it keeps feeling more different every time. This time, though, I’m here …