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Come play A Slower Speed of Light and the big 4-player version of Squeezicks with us (and maybe learn something about physics)Find out more »
Be a good sport! Play around with games and more from the MIT Media Lab's Lifelong Kindergarten group, the MIT Game Lab, Education Arcade, Learning Games Network, EyeWire, and others. This program will feature demonstrations and hands-on activities designed especially for teens.Find out more »
This has been our first semester teaching "Advanced Games Studio", a course designed for students to bring into practice the methods they've learned about game production and design from their previous MIT Game Lab-taught classes (CMS.611 "Creating Videogames" and CMS.608 "Game Design"). Students signed up for the course with teams and game ideas in mind and were tasked with pitching their game to us and spending a full semester prototyping, iterating, and producing their games. Students were allowed to make …Find out more »
The culture of fighting games—digital games of competitive martial arts-style combat—is one of the most interesting and contentious of gamer subcultures. This talk examines the influences and norms of that community, including its spiritual and physical roots in the arcade, common gameplay practices, and how issues of ethnicity and gender collide with gamer identity in the ‘FGC’. Todd Harper is a researcher at the MIT Game Lab with a background in mass communication and cultural studies. His current research focuses …Find out more »
The Fall 2013 session of CMS.611 "Creating Videogames" will present their final projects as postmortems.
CMS.611 is a class designed to teach production practices for small teams making digital games. For their final project, students formed in teams of 8-10 to practice iterative design methods, agile project management, and regular play testing and user testing. This semester, we have 3 teams who will present the problems and challenges they faced this semester, what they were able to overcome, what went horribly awry, and what they learned from the process. An audience member will be asked to play the game before each presentation as a live demo of their games. There will be time after each presentation for questions to the teams.Find out more »
Play around with games and more from the MIT Game Lab, Education Arcade, Learning Games Network, EyeWire and others. Featured demonstrations and hands-on activities are designed especially for teens.Find out more »
On Wednesday, December 10th, at 1pm students from our MIT class “Creating Videogames” will show off their final game projects to the public in the Stata Center, room 32-155! Everyone is welcome to join us, and light refreshments will be served.Find out more »
We are inviting the public to attend the final presentations of the work created during the first MIT-Shenkar Meaningful Games Workshop.
Friday, July 31st at 4:30pm in the Kirsch Auditorium (Building 32-123).Find out more »
This Wednesday, students from our MIT class “Creating Video Games” will show off their final game projects to the public! Everyone is welcome to join us, and light refreshments will be served. Working in teams, students of CMS.611/6.073J have spent the last seven weeks refining early prototypes into a complete computer game. This year, students worked on the following prompts: “The Norman Parable” - games which feature usability as a gameplay mechanic or theme “Big Screen, Small Screen” - games …Find out more »