Upcoming Events

May 22, 2013

Final Presentations: CMS.617 “Advanced Games Studio”

This has been our first semester teaching “Advanced Games Studio”, a course designed for students to bring into practice the methods they’ve learned about game production and design from their previous MIT Game Lab-taught classes (CMS.611 “Creating Videogames” and CMS.608 “Game Design”). Students signed up for the course with teams and game ideas in mind and were tasked with pitching their game to us and spending a full semester prototyping, iterating, and producing their games. Students were allowed to make either non-digital or digital games, with the goal of creating by the end of the semester a fully polished and tested game in the medium they chose.

This year, we have 3 teams presenting their 3 computer games, each asking an audience member to play their game for a live demo. After each demo, the team will then give a postmortem presentation about their semester on what what right, what went wrong, and what they learned during the process. There will be time after each presentation for questions to the teams.

Start: May 22, 2013 5:30 pm
End: May 22, 2013 7:30 pm
Venue: 34-101
Address:
50 Vassar St, Cambridge, MA, 02139, United States

June 14, 2013 – June 16, 2013

Games Underground Tournament Spectacular II (Turbo)

Sponsored by the MIT Game Lab
Games Underground is hosting Games Underground Tournament Spectacular II (Turbo), a series of fighting games tournaments on MIT campus this summer!

Start: June 14, 2013
End: June 16, 2013
Venue: 34-101
Address:
50 Vassar St, Cambridge, MA, 02139, United States
Cost: $30 ($40 at door)

June 14, 2013 – June 16, 2013

@party 2013

Sponsored by the MIT Game Lab
New England’s only demoparty, @party is a collaborative computer art festival where people participate in a variety of competitions which allow them to demonstrate their technical and artistic skills.

Start: June 14, 2013 6:00 pm
End: June 16, 2013 1:00 pm
Venue: 32-155
Address:
32 Vassar St, Cambridge, MA, 02143, United States
Cost: $35 ($20 for undergrads)

August 5, 2013 – August 9, 2013

GAME DEVELOPMENT FOR SOFTWARE ENGINEERS

Week-long workshop offered through MIT’s Short Programs.

COURSE SUMMARY
Digital games pose greater challenges than business software projects of similar scope due to complexities in prototyping, testing, and platform variability. Game developers are thus required to exercise more flexibility in software specifications and functionality. Professionals have to modify their approaches to design and team management while keeping abreast of broad changes to technology such as cloud computing, mobility, and tools.

Start: August 5, 2013
End: August 9, 2013
Venue: MIT Game Lab
Phone: 617-324-2173
Address:
Compton Labs, Cambridge, MA, 02139, United States
Cost: $3,750

September 14, 2013 – September 15, 2013

No Show Conference 2013

Sponsored by the MIT Game Lab
“A two-day conference about how we make games and why we make them”

The goal of No Show Conference is to give game industry professionals a space to explore our skillsets, our motivations, and our limits as developers.

Start: September 14, 2013
End: September 15, 2013
Venue: Microsoft New England Research & Development Center
Address:
One Memorial Drive, Cambridge, MA, 02142, United States
Cost: $99

Boston Festival of Indie Games 2013

Sponsored by the MIT Game Lab
The Boston Festival of Indie Games celebrates independent game development on New England and neighboring regions. Our goal is creating an inclusive environment for everybody who enjoys and appreciates games in whatever shape or form. The festival seeks to support and showcase the efforts of independent game developers in a free public event, encouraging attendees to participate and play games in different formats: video games, location-based games, tabletop games and live role-playing, amongst others. The games featured are innovative and refreshing, demonstrating both the budding and the established talent of game makers in the American northeast.

Start: September 14, 2013 10:00 am
End: September 14, 2013 10:00 pm
Venue: MIT
Address:
MIT, Cambridge, MA, 02139, United States
Cost: free!

September 27, 2013 – September 28, 2013

Future and Reality of Gaming (FROG) Conference 2013

Sponsored by the MIT Game Lab
Vienna’s annual Games Conference, “Future and Reality of Gaming” (FROG13), offers an open and international platform for leading game studies researchers and scholars, game designers, researchers and scholars from various other fields, education professionals, and gamers from around the world. The main objective of FROG13 is to explore the “Context Matters” in regard to questions of player communities, challenging or problematic play settings, game theory and development, impact of games and cultural facets of play.

Start: September 27, 2013
End: September 28, 2013
Venue: Vienna City Hall
Phone: +43 1 52550
Address:
Friedrich-Schmidt-Platz 1, Vienna, 01 52550
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