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March 2015

From Private Play to Public Entertainment: Live-streaming and the Growth of Online Broadcast

March 5, 2015 @ 6:00 pm - 8:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Game live-streaming has been in headlines frequently over the past year. Between the massive price tag Amazon paid for Twitch and the sheer numbers of people tuning in around the world, it’s time to take a closer look at this emerging technology.

This event is free and open to the public.

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Boston Indies Meeting – “Challenges of Team Scaling: Tips and Tricks for a Growing Team”

March 16, 2015 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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The MIT Game Lab is happy to host the Boston Indies group this March for their monthly meeting. This month features a lecture from Athena Peters, Executive Producer at Turbine.

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October 2015

Rhythms & Methods: trans poetry and digital writing

October 11, 2015 @ 2:00 pm - 4:00 pm
32-123, Kirsch Auditorium, Stata Center, 32 Vassar St
Cambridge, MA 02142 United States
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Featuring Merritt Kopas, Allison Parrish, Charles Theonia and Tyler Vile, "Rhythms & Methods: trans poetry and digital writing" combines work from two of the most vibrant areas of trans writing today, shakes it all up, and waits to see what will happen: explosive reaction, or unexpected synthesis?

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CMS/W Colloquium: The Adventures of Ms. Meta: Celebrating the Female Superhero Through Digital Gaming

October 15, 2015 @ 5:00 pm - 7:00 pm
MIT Building 4-231, Maclaurin Building, 182 Memorial Drive
Cambridge, MA 02139 United States
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The importance of female superheroes in Western culture cannot be ignored. From Wonder Woman in the 1940s to Captain Marvel in the 2010s, the inspiration and cultural impact these representations of heroism provide fans regardless of gender are undeniable. While there is a wealth of research examining the representation of the female superhero and how this speaks to perceptions of femininity across the past eighty years, its focus is often the prevalence of stereotypical over authentic depictions, and the harmful effects of this on society.

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November 2015

Boston Indies: “From Private Play to Public Entertainment: The Rise of Game Live-streaming” w/ TL Taylor

November 16, 2015 @ 6:00 pm - 9:00 pm
32-141, 32 Vassar St
Cambridge, MA 02139 United States
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Sponsored by the MIT Game Lab We are hosting the monthly Boston Indies meetup again this month, this time featuring Professor TL Taylor! In this talk I will present my multi-year project researching the growth of game live-streaming. From variety broadcasters to large e-sports productions, live-streaming has had a profound impact on game culture. I will discuss the growth of a new media genre on the Twitch platform and how broadcasters and audiences are taking what might otherwise be private …

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February 2016

“Einstein’s Playground” at the Museum of Science

February 11, 2016 @ 7:15 pm - 9:45 pm
Museum of Science, 1 Science Park
Boston, MA 02114 United States
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Have you ever wanted to experience the complete distortion of time and space as we know it? The Charles Hayden Planetarium has partnered with the MIT Game Lab to immerse you in a virtual special relativity playground where you'll witness the laws of physics in a completely new way. Using the power of video games, we'll turn Einstein’s most famous theory from an abstract concept into something you can encounter yourself right here at the Museum of Science. Experience the effects of movement, time, and space as you’ve never been able to before!

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Guest Lecture: Dr. Emi Tamaki, “Share the Hands: UnlimitedHand, Interactivity through Human Hand Somatics”

February 19, 2016 @ 5:00 pm - 6:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Dr. Emi Tamaki, co-founder of H2L, Inc. and Assistant Professor at Wasoeda University will be demonstrating her UnlimitedHand, a new type of user input which can grant a human hand access to virtual dimensions and provide new tactile experiences in multiple fields of application.

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June 2016

Guest Lecture: Case Studies of Online Games in China, presented by Tencent Interactive Entertainment

June 18, 2016 @ 3:00 pm - 5:00 pm
2-105, 182 Memorial Drive
Cambridge, 02139
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Guests from Tencent Interactive Entertainment, Shenzhen will present case studies about the brand development and user research that has gone into development of their highly played competitive games, including their mobile MOBA King of Glory and globally available Dungeon Fighter Online (DNF). Speakers: Hou Miao : Tencent Interactive Entertainment Group Marketing Department | Assistant General Manager Yao Yuan : Tencent Interactive Entertainment Group | Game Producer Huiying Liang : Tencent Interactive Entertainment Group Marketing Department | User Research Manager Chueng …

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July 2016

Boston Indies: A Decade of Indies by Celia Pearce

July 18, 2016 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Sponsored by the MIT Game Lab The MIT Game Lab is happy to host the Boston Indies group this July for their monthly meeting. This month features Professor Celia Pierce from Northeastern University and IndieCade. As usual, come at 6pm for networking. The talk starts at 7pm: IndieCade Co-founder Celia Pearce talks about the epic changes that have taken place in the indie space—including its growing influence on mainstream gaming—since IndieCade launched its first showcase at E3 in 2007. Celia …

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October 2016

Boston Indies: “Creating Play: Lessons from a Year in the Toy Industry”

October 17, 2016 @ 6:00 pm
32-141, 32 Vassar St
Cambridge, MA 02139 United States
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We are hosting the monthly Boston Indies meetup again this month:

Game designer Jenna Hoffstein worked in the games industry for nearly a decade before joining Hasbro. She returns from a year spent in the toy industry to share new lessons she’s learned about creating play.

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