Playful and Social Interaction Design 2016

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Playful and Social Interaction Design explores the role of artifacts in relation to playful and social interaction. It is an advanced class for graduate students who wish to explore research questions that require prototype development. Our learning objectives are to deepen the understanding of the potential and limitations of iterative design and rapid prototyping used as research methods, to familiarizes students with the theoretical foundations of interaction design and explorative design research, as well as practice methods for working with physical and digital design materials. [Syllabus]

Projects

Touch Me

The Worker Bee's Dilemma

The Accumulated Escape

DRAWN

Antikythrea

1

Memory Palimpsest

Playful Essays

Monster Wheel

Play Nice

Twinkle Toes

Teeter