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When you're designing something, it's important to take the user experience into account. What I'm offering you in this class is to come with a project you have in mind (a technology, a product, a service) and to empower the experience with the playful methodology. You will see how you can use the playful value proposition, and if you don't have an idea in mind, I have several interesting ones for you.Find out more »
The Global Game Jam (GGJ) is the world's largest game jam event taking place around the world at physical locations. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same…Find out more »
We'll see how to use playfulness in a team. How can you empower them using playful levers? Together, we'll practice by taking examples and try to use the playful design methodology to do this. We'll choose together practical use cases you can encounter in your daily routines at work and try to make a change in order to make them more playful!Find out more »
PAX East is in town and it's time for us board game designers to get together! Bring a prototype or just a critical eye to New England's largest group of tabletop game developers and playtesters!Find out more »
“Cloud and Crowd” technologies for creating cutting edge AAA games and innovative new interactive experiences.
With Amazon’s Lumberyard AAA game engine, Amazon Game Services’ GameLift supporting session-based multiplayer games, Amazon Web Services for cloud-based game features, and Twitch, etc.; Amazon brings a broad selection of technologies to bear on video game design and development. Join us to explore an overview of Amazon’s GameDev technologies and their educational offerings in support of student projects and faculty research.
The Goethe-Institut Boston and MIT Game Lab present the touring exhibition Games and Politics, which examines how computer games unfold their political potential. It explores the scope and limits of the computer game genre, constructing a counter-position within the entertainment industry with the aid of a repertoire of politically ambitious computer games from the past twelve years.Find out more »
Join the MIT Game Lab and Goethe Institute, Boston for a night of politics and games! Scot Osterweil will introduce the "Games and Politics" exhibit, on campus at the Stata Center TSMC Lobby. Light refreshment will be served. The Goethe-Institut Boston and MIT Game Lab present the touring exhibition Games and Politics, which examines how computer games unfold their political potential. It explores the scope and limits of the computer game genre, constructing a counter-position within the entertainment industry with…Find out more »
Sponsored by the MIT Game Lab The MIT Game Lab is happy to host the Boston Indies group this April for their monthly meeting. This month features a lecture from MIT visiting professor, Kishonna Gray: Using the lens of racial project, I examine popular console video games for their (in)ability to capture Black stories in a holistic manner. The mediated story of Black characters is limited and situated within buffoonery, crime, or violent contexts. Video games, as part of the…Find out more »
Sponsored by the MIT Society of Women Engineers Get Your Game Dev On! A Workshop on Game Development. For Girls MIT SWE Technology invites high school girls to attend Get Your Game Dev On, an event on 5/6/17 that will kick start you in the gaming industry! This full day event will invite industry mentors and speakers to help get you from scratch to a working game in Unity! Come learn what it means to in the gaming industry! No…Find out more »
We all have Superpowers – personal, often surprising strengths that lie at the core of who we are – but we rarely live them in our everyday life, our jobs and relationships. Many people don’t know what their Superpowers actually are. They are still hidden and have yet to be discovered. In our workshops, we work with unconventional methods from game design and creative sectors to get to the bottom of everyone’s Superpowers.Find out more »