January 2017
Boston Indies: “Stop Remaking Mario”
Sponsored by the MIT Game Lab RSVP Required. The MIT Game Lab is happy to host the Boston Indies group this January for their monthly meeting. As usual, doors open at 6pm for networking. The talk starts at 7pm. "Stop Remaking Mario" Seth and Kelsey are back from Omaha, Nebraska, after a three month adventure as paid artists-in-residency. There, they wowed the local art community with their "interactive art" (aka video games). They have a lot to tell you about …
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Find out more »April 2017
Guest Lecture: Amazon’s GameDev Tech Roadmap
“Cloud and Crowd” technologies for creating cutting edge AAA games and innovative new interactive experiences.
With Amazon’s Lumberyard AAA game engine, Amazon Game Services’ GameLift supporting session-based multiplayer games, Amazon Web Services for cloud-based game features, and Twitch, etc.; Amazon brings a broad selection of technologies to bear on video game design and development. Join us to explore an overview of Amazon’s GameDev technologies and their educational offerings in support of student projects and faculty research.
Boston Indies: “Black Stories and Digital Narratives: What do Black lives look like in gaming?”
Sponsored by the MIT Game Lab The MIT Game Lab is happy to host the Boston Indies group this April for their monthly meeting. This month features a lecture from MIT visiting professor, Kishonna Gray: Using the lens of racial project, I examine popular console video games for their (in)ability to capture Black stories in a holistic manner. The mediated story of Black characters is limited and situated within buffoonery, crime, or violent contexts. Video games, as part of the …
Find out more »July 2017
Boston Indies: “Fun, Enabled: Unpacking Game Accessibility in 2017”
The MIT Game Lab is happy to host the Boston Indies group this April for their monthly meeting. This month features a lecture from local developer, Johnny Richardson, talking about Accessibility
Find out more »September 2017
MIT Game Lab X Tencent: “Postitive Values of Esports” Panel
We have invited Tencent Interactive Entertainment and a number of distinguished guests to discuss the topic the "Positive Values of Esports" -- what we think these values might be and how we can encourage them in our esports games, competitions, and communities. Scot Osterweil, Creative Director of the MIT Game Lab and Education Arcade, will facilitate a discussion on stage with TL Taylor, Professor of Comparative Media Studies, MIT, with our guests: Mars Hou, Vice General Manager, Marketing, Tencent Interactive …
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Find out more »October 2017
Boston Indies: October: Business Skills for Freelance Creatives
The MIT Game Lab is happy to host the Boston Indies group this October for their monthly meeting. This month features Xiao'an Li of Li & Ortega:
As creatives, business is often what we consider to be the dreariest part of developing our careers. This is often because "business" is perceived as monolithic and difficult, instead of what it truly is - a holistic combination of small tasks executed thoughtfully. When we break it down to the simple and often very human elements, business development becomes less intimidating, and perhaps even fun, if one dares to dream. This talk covers some of the basic soft-skills every entrepreneurial creative should know.
Find out more »January 2018
Boston Indies: January Talk: Club Drosselmeyer Postmortem
What's happening with Games and Immersive theater and how do you build a location-based game for 150 concurrent players in a 1940's night club? Club Drosselmeyer is an interactive Nutcracker in Swingtime, complete with dancers, a full band, original music, magic, an aerialist, multiple story lines, actors and lots of puzzles. Join Kellian Adams Pletcher to talks about Club Drosselmeyer 1940, what worked and didn't work, how it was structured and what we learned from Club Drosselmeyer 1939.
Find out more »March 2018
Boston Indies: March, Lightning Talks
The MIT Game Lab is happy to host the Boston Indies group this March for their monthly meeting. This month features a round of 'Lightning Talks' - short talks, rants, or raves from members of the Boston Indies communities about topics that are important to them.
Find out more »April 2018
Boston Indies: April, Lecture TBA
The MIT Game Lab is happy to host the Boston Indies group this April for their monthly meeting. This month features a lecture, TBA when details come in.
Find out more »June 2018
Boston Indies: June, Lightning Talks
The MIT Game Lab is happy to host the Boston Indies group this June for their monthly meeting. This month features a round of 'Lightning Talks' - short talks, rants, or raves from members of the Boston Indies communities about topics that are important to them.
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