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Sponsored by the MIT Game Lab
The MIT Game Lab is happy to host the Boston Indies group this September for their monthly meeting.
In this talk The Molasses Flood Founder and CFO Gwen Frey outlines her strategy for starting an indie studio and launching a successful indie game. She will use examples from her experience co-founding The Molasses Flood, detailing what worked and what didn’t work for their team as they built their studio and launched their flagship title The Flame in The Flood.
Doors open at 6pm. Announcements and talks start at 7pm.
RSVP via Boston Indies’ Meetup page.
About Boston Indies (www.bostonindies.com):
Boston Indies is a community of dedicated independent game developers in Massachusetts and the surrounding area. Boston Indies works to foster a sense of community among Boston’s independent game developers, facilitate monthly meet-ups and other related community events, encourage developers to create games independent of large budgets and large company ties, provide a safe environment to obtain critical feedback on game development works in progress and serve as a brain trust for important information sharing among local independent developers.