June 2014
Playtest Best Practices Workshop
In this workshop, MIT Game Lab design staff Sara Verrilli and Rik Eberhardt will walk participants through best practices for getting useful data and feedback during board game playtest sessions.
Concepts covered include how to be a 'good' tester (as a game designer and as a 'naive' player), how to interact with your testers, and how to best analyze feedback received from testers.
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