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Subversive Game Design and Meaningful Conflict
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A Slower Speed of Light
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2012
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MIT Game Lab Past and Future
Opening Keynote from Peter Molyneux
Applied Game Research: Players, Design, and Technology
Games for Learning
Meaningful R&D Partnerships: Farming Out is Awesome
Positive Game Lab Impact
Closing Keynote from Sebastian Seung
A Slower Speed of Light
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MIT Game Lab explores the potential of games and play
Posted on
October 23, 2012
by
Rik Eberhardt
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