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32-155

32 Vassar St
Cambridge, MA 02143 United States

Building 32 (Stata Center)
1st Floor
Room 155

June 2013

@party 2013

June 14, 2013 @ 6:00 pm - June 16, 2013 @ 1:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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$20 – $35

Sponsored by the MIT Game Lab
New England's only demoparty, @party is a collaborative computer art festival where people participate in a variety of competitions which allow them to demonstrate their technical and artistic skills.

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November 2013

MIT Alumni in the Game Industry

November 25, 2013 @ 5:00 pm - 7:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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MIT Students: Are you curious about how to get a job in the game industry as an MIT graduate? What kind of jobs can MIT prepare you for? What should you expect from your first job?

The MIT Game Lab has invited a number of local MIT alumni in the game industry to talk about their experiences entering the industry.

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March 2014

Boston Indies Meeting – “Acoustic Storytelling”

March 10, 2014 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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The MIT Game Lab is happy to host the Boston Indies group this March for their monthly meeting. This month features a postmortem from local developer, Jonathon Myers. Announcements are at 7pm with the talk at about 7:30pm.

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April 2014

Boston Indies Meeting – “Working with Composers”

April 21, 2014 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Working with Composers: Li Xiao’an presents a primer for developers regarding process, communication and common problems/solutions in working with composers. He will detail the steps involved in creating a soundtrack, and reveal industry figures and practices relating to music production for video games.

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June 2014

@party 2014

June 13, 2014 @ 7:00 pm - June 15, 2014 @ 12:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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@party is a demoparty, or collaborative computer art festival where people participate in a variety of competitions that allow them to demonstrate their technical and artistic skills. These include graphics, music, games, wild, and of course demo (see our website for rules).

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July 2014

Boston Indies Meeting – “Marketing and PR like a (Soda Drinker) Pro!”

July 21, 2014 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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When it comes to marketing a game there are a lot of ways to go about it, from traditional PR to media buying, conventions, social media and much more. As an indie game developer it's important to know exactly where to spend limited time and resources to make sure you get the most out of your marketing budget. We'll be going over the pros and cons of some of the most popular marketing techniques as well as helpful tips on what you can do to make your game a success.

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August 2014

Boston Indies Meeting – Lightning Talks

August 18, 2014 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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The MIT Game Lab is happy to host the Boston Indies group this August for their monthly meeting. This month features a round of 'Lightning Talks' - short talks, rants, or raves from members of the Boston Indies communities about topics that are important to them.

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September 2014

Riot Games at MIT: Big Data and Champion Design

September 23, 2014 @ 5:00 pm - 7:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Riot Games is coming to MIT to talk with us about how data and research influence the design of their game, League of Legends. We have two speakers: (A Week in the) Life of a Data Engineer Speaker: Chris Kudelka Ever wonder what an average week looks like for a big data engineer at Riot Games? Chris Kudelka, a data engineer at Riot Games, will share his personal experience breaking into gaming, how League of Legends and data thrive together, …

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October 2014

Friday Games: Black Hat Oculus

October 3, 2014 @ 4:00 pm - 6:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Come see and play an in-progress game developed by MIT and MIT Game Lab alumni for the Oculus Rift: Black Hat Oculus.

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November 2014

Interactive Fiction Jam

November 1, 2014 - November 2, 2014
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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We're hosting a game jam centered on Interactive Fiction! This is a great way to get started making narrative games if you've never done it before, or just to push yourself to make a game in a weekend if you're familiar with the IF genre!

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Making Games in Unreal Engine 4, No Coding Required!

November 18, 2014 @ 5:00 pm - 7:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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This intermediate/advanced session will show the attendees how to ​prototype a complete game experience in Unreal Engine 4 ​entirely from scratch, ​without writing a single line of code. Using Blueprint, Unreal Engine’s powerful visual scripting system, we will build a game completely from scratch and, time permitting, deploy it to an Android device.

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December 2014

Student Postmortems from “Creating Videogames” class: Games for Humanitarian Relief

December 10, 2014 @ 1:00 pm - 4:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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On Wednesday, December 10th, at 1pm students from our MIT class “Creating Videogames” will show off their final game projects to the public in the Stata Center, room 32-155! Everyone is welcome to join us, and light refreshments will be served.

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January 2015

Interactive Film Screening: 48 Hour Games

January 23, 2015 @ 4:00 pm - 5:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Before the Global Game Jam starts, we will be screening 48 Hour Games - an interactive documentary moderated by the creator, current Open Documentary Lab fellow, Suvi Andrea Helminen. This is open to anyone!

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Global Game Jam 2015 at MIT

January 23, 2015 @ 5:00 pm - January 25, 2015 @ 6:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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We are hosting a Global Game Jam site at MIT for a 7th year! Come make games with thousands of people around the world!

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March 2015

From Private Play to Public Entertainment: Live-streaming and the Growth of Online Broadcast

March 5, 2015 @ 6:00 pm - 8:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Game live-streaming has been in headlines frequently over the past year. Between the massive price tag Amazon paid for Twitch and the sheer numbers of people tuning in around the world, it’s time to take a closer look at this emerging technology.

This event is free and open to the public.

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Boston Indies Meeting – “Challenges of Team Scaling: Tips and Tricks for a Growing Team”

March 16, 2015 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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The MIT Game Lab is happy to host the Boston Indies group this March for their monthly meeting. This month features a lecture from Athena Peters, Executive Producer at Turbine.

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February 2016

Guest Lecture: Dr. Emi Tamaki, “Share the Hands: UnlimitedHand, Interactivity through Human Hand Somatics”

February 19, 2016 @ 5:00 pm - 6:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Dr. Emi Tamaki, co-founder of H2L, Inc. and Assistant Professor at Wasoeda University will be demonstrating her UnlimitedHand, a new type of user input which can grant a human hand access to virtual dimensions and provide new tactile experiences in multiple fields of application.

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July 2016

Boston Indies: A Decade of Indies by Celia Pearce

July 18, 2016 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Sponsored by the MIT Game Lab The MIT Game Lab is happy to host the Boston Indies group this July for their monthly meeting. This month features Professor Celia Pierce from Northeastern University and IndieCade. As usual, come at 6pm for networking. The talk starts at 7pm: IndieCade Co-founder Celia Pearce talks about the epic changes that have taken place in the indie space—including its growing influence on mainstream gaming—since IndieCade launched its first showcase at E3 in 2007. Celia …

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January 2017

Boston Indies: “Stop Remaking Mario”

January 16, 2017 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States

Sponsored by the MIT Game Lab RSVP Required. The MIT Game Lab is happy to host the Boston Indies group this January for their monthly meeting. As usual, doors open at 6pm for networking. The talk starts at 7pm. "Stop Remaking Mario" Seth and Kelsey are back from Omaha, Nebraska, after a three month adventure as paid artists-in-residency. There, they wowed the local art community with their "interactive art" (aka video games). They have a lot to tell you about …

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April 2017

Guest Lecture: Amazon’s GameDev Tech Roadmap

April 5, 2017 @ 5:30 pm - 7:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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“Cloud and Crowd” technologies for creating cutting edge AAA games and innovative new interactive experiences.
With Amazon’s Lumberyard AAA game engine, Amazon Game Services’ GameLift supporting session-based multiplayer games, Amazon Web Services for cloud-based game features, and Twitch, etc.; Amazon brings a broad selection of technologies to bear on video game design and development. Join us to explore an overview of Amazon’s GameDev technologies and their educational offerings in support of student projects and faculty research.

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Boston Indies: “Black Stories and Digital Narratives: What do Black lives look like in gaming?”

April 17, 2017 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Sponsored by the MIT Game Lab The MIT Game Lab is happy to host the Boston Indies group this April for their monthly meeting. This month features a lecture from MIT visiting professor, Kishonna Gray: Using the lens of racial project, I examine popular console video games for their (in)ability to capture Black stories in a holistic manner. The mediated story of Black characters is limited and situated within buffoonery, crime, or violent contexts. Video games, as part of the …

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January 2018

Boston Indies: January Talk: Club Drosselmeyer Postmortem

January 15, 2018 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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What's happening with Games and Immersive theater and how do you build a location-based game for 150 concurrent players in a 1940's night club? Club Drosselmeyer is an interactive Nutcracker in Swingtime, complete with dancers, a full band, original music, magic, an aerialist, multiple story lines, actors and lots of puzzles. Join Kellian Adams Pletcher to talks about Club Drosselmeyer 1940, what worked and didn't work, how it was structured and what we learned from Club Drosselmeyer 1939.

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April 2018

Boston Indies: April, Lecture TBA

April 16, 2018 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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The MIT Game Lab is happy to host the Boston Indies group this April for their monthly meeting. This month features a lecture, TBA when details come in.

Find out more »

June 2018

Boston Indies: June, Lightning Talks

June 18, 2018 @ 8:00 am - 5:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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The MIT Game Lab is happy to host the Boston Indies group this June for their monthly meeting. This month features a round of 'Lightning Talks' - short talks, rants, or raves from members of the Boston Indies communities about topics that are important to them.

Find out more »

July 2018

Boston Indies: July, Lecture TBA

July 16, 2018 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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The MIT Game Lab is happy to host the Boston Indies group this July for their monthly meeting. This month features a lecture, TBA when details come in.

Find out more »

February 2019

Boston Indies: February, Demo Night

February 18, 2019 @ 6:00 pm - 9:00 pm
32-155, 32 Vassar St
Cambridge, MA 02143 United States
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Sponsored by the MIT Game Lab The MIT Game Lab is happy to host the Boston Indies group this February for their monthly meeting. This month features Demo night!! Bring your unfinished work, and we will give feedback. It's a very freeform event; imagine long rows of tables full of laptops with people mingling in the room. If you need any sort of advice (general, specific, whatever) on something you're working on, this is a great way to get it. …

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