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PRODID:-//MIT Game Lab - ECPv4.9.0//NONSGML v1.0//EN
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METHOD:PUBLISH
X-WR-CALNAME:MIT Game Lab
X-ORIGINAL-URL:http://gamelab.mit.edu
X-WR-CALDESC:Events for MIT Game Lab
BEGIN:VEVENT
DTSTART;VALUE=DATE:20130114
DTEND;VALUE=DATE:20130119
DTSTAMP:20260415T023220
CREATED:20130102T214403Z
LAST-MODIFIED:20130103T000727Z
UID:1000-1358121600-1358553599@gamelab.mit.edu
SUMMARY:Building Story Worlds: Space\, Time\, Rules\, and Narrative in Game Design
DESCRIPTION:Instructors\nGuilherme Marcondes\, MIT Visiting Artists Program\nPhilip Tan\, Creative Director\, Game Lab\nSonny Sidhu\, Comparative Media Studies\nRosalind Williams\, Bern Dibner Prof of the History of Sci & Tech (STS) \nEnrollment\nLimited: Advance sign-up required; limited to MIT Community-only (staff\, students\, faculty)\, preference given to MIT Students\nSign-up by 01/09\nLimited to 20 participants\nAttendance: Participants must attend all sessions\nMeets: M-F\, 10am-5pm \nRegistration\nTo register\, email Meg Rotzel at mrotzel@mit.edu. \nCourse Description\nVisiting Artist Guilherme Marcondes\, in conjunction with researchers from the MIT Game Lab and the Program in Science\, Technology\, and Society\, will lead a workshop exploring the role of space in storytelling. The workshop will focus on exploring how artists can use the tools of game design—including space\, time\, and rule sets—to construct complex narratives that are deeply embedded in the settings in which they unfold. Participants will learn how to design and refine a game prototype through playtesting and observation; produce\, gather\, organize\, and use concept art\, music\, sounds\, and other source materials to establish the mood of a narrative setting; and evaluate their own and others’ creations in a critique-based studio environment. \nNo prior programming experience is required. Participants will review examples of stories that deal with spatial exploration; explore in and around MIT on foot; and work in teams to create tabletop game prototypes.  Students who want to advance their projects may continue working with the researchers Jan. 21-24 & may exhibit and demonstrate these prototypes at a public event on Jan. 24 at the MIT Museum.  There is also opportunity in the second week for exploratory visits with faculty and labs. \nThe MIT Visiting Artists Program will host filmmaker\, animator\, and mixed-media artist Guilherme Marcondes for a two-week residency.  For more information visit http://arts.mit.edu/va/artist/marcondes/. \nOffered as part of MIT’s Independent Activities Period. \n
URL:http://gamelab.mit.edu/event/building-story-worlds-space-time-rules-and-narrative-in-game-design/
LOCATION:56-180\, 56-180
GEO:60.2119648;19.7373794
X-APPLE-STRUCTURED-LOCATION;VALUE=URI;X-ADDRESS=56-180 56-180;X-APPLE-RADIUS=500;X-TITLE=56-180:geo:19.7373794,60.2119648
CATEGORIES:Workshop
ORGANIZER;CN="Meg%20Rotzel":MAILTO:mrotzel@mit.edu
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